RuneScape: Dragonwilds Surges in Popularity, Tops Steam Charts with 600,000 Copies Sold
RuneScape: Dragonwilds Surges in Popularity, Tops Steam Charts with 600,000 Copies Sold

RuneScape: Dragonwilds Surges in Popularity, Tops Steam Charts with 600,000 Copies Sold

Less than two weeks into its early access run, RuneScape: Dragonwilds has made a remarkable impact in the gaming world. A co-op survival spin-off set in the same universe as the iconic MMO RuneScape, the game has quickly become a hit.

According to Jagex CEO Jon Bellamy, the title has climbed to the top of Steam’s best-seller charts, selling over 600,000 copies in this brief period. The game has also garnered over 13,755 user reviews on the platform, with 85% of those reviews being positive, indicating a strong reception from players.

Dragonwilds’ Success Driven by Positive Steam Reviews, Intense Combat, and Streaming Popularity

The game’s success is further reflected in its current “Very Positive” rating on Steam. Players have praised several aspects of the game, particularly its more intense combat mechanics and engaging base-building elements. Many have drawn comparisons to the popular survival game Valheim, but RuneScape: Dragonwilds is also noted for integrating more RPG elements, offering a unique blend of survival and role-playing gameplay. This blend has evidently struck a chord with players, contributing to its fast rise in popularity.

RuneScape: Dragonwilds Surges in Popularity, Tops Steam Charts with 600,000 Copies Sold
RuneScape: Dragonwilds Surges in Popularity, Tops Steam Charts with 600,000 Copies Sold

In addition to its success on Steam, RuneScape: Dragonwilds has been making waves on streaming platforms. The game was the third most-watched title on Twitch, showing its growing presence within the gaming community. This success on streaming platforms is further amplified by the length of players’ sessions, with many clocking in over two hours on average. The game’s strong performance in both playtime and streaming views suggests that it has tapped into the right audience for sustained engagement.

Jagex CEO Celebrates Early Success and Plans Unique Updates for Dragonwilds’ Future

Jon Bellamy, Jagex’s CEO, expressed his enthusiasm and pride in the game’s early success. He shared on LinkedIn that the positive response from players, the RuneScape community, and the wider industry has exceeded their expectations. Bellamy highlighted the creativity and dedication of the development team, acknowledging that their efforts have shaped every part of the game. The response has also reaffirmed his belief in the power of games and the people behind them to inspire and surprise in unexpected ways.

Looking ahead, Jagex has plans to continue developing RuneScape: Dragonwilds with an official 1.0 launch expected in 2026. However, the studio is aware that it is entering a highly competitive market within the survival genre.

Senior community manager Jake Blunt emphasized that future updates will focus on elements that make the game unique, ensuring that Dragonwilds stands out in a crowded field of survival games. This commitment to innovation and distinctiveness will likely play a key role in the game’s long-term success.